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Форум » **-==И=Г=Р=Ы==-** » Call of Duty 4: Modern Warfare » k3-Mod
k3-Mod
Monstr64 Дата: Суббота, 12.07.2008, 03:18 | Сообщение # 1
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K3 mod preview

K3MOD TEST

Call of Duty 4 K3 Mod

Мод не подерживает новые карты и карты:
mp_carentan----mp_broadcast----mp_creek----mp_killhouse----mp_crossfire----mp_citiystreets

Поддерживает типы игры

war---dm---sd---sab

Скачать "прямая ссылка":МОД

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ЖИЗНЬ ИГРА. А ИГРА ЭТО ЖИЗНЬ
 
Cshark Дата: Суббота, 12.07.2008, 19:13 | Сообщение # 2
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Офигенный мод biggrin особенно "BFG" мне понравилась ))
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Monstr64 Дата: Четверг, 04.09.2008, 08:30 | Сообщение # 3
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Вышел новый K3 Mod v1.3

v1.2 -> v1.3 BETA:
[+] The killcams that the PC CoD4 was meant to have in v1.7 are now in K3 biggrin New killcams work on auto turrets, rockets, laser mines, frag nades, proxy nades, the nades from grenade launchers, airstrikes, C4, claymores, ambient mortars, mortar barrages, meteors and all the normal stuff that they worked on before.
[+] 5 Map vote
[C] Changed auto turret default damage from 5 to 10
[F] Fixed if vortexes are turned off, players couldnt die
[F] Time bubble life dvar fixed (couldnt be changed from 60 seconds before)
[+] Added options for how much ammo players spawn with (each weapon and attachment can all have different ammo set)
[F] Fixed script error with ambient mortars on some maps
[+] More laser options - Always off / Client option / Force on with nightvision, client option when nightvision off / Only on with nightvision / Client option with nightvision, force off with no nightvision
[C] Lock on rockets are now fully scripted, firing at players from far away will always hit... unless they get come cover :P
[+] More kill streak rewards - UAV, Airstrike, Ion cannon, Mortar Barrage, Meteor shower, Helicopter, Blackhawk helicopter - when used you fly inside it and can shoot out of it (thanks to xhOlyx)
[+] Binoculars are used to target the mortar barrage and meteor showers
[F] Proxy nades are easier to destroy (better hit box/ bullet collision w/e)
[F] MP44 image in the menus has been changed to the AR20 image
[F] M40A1 image in the menus has been changed to the new sniper image (its a bit squashed :/)
[+] Option to set proxy nades to have different colour lasers depending whos teams it is (Allies = blue, Axis = red)
[F] scr_enable_music can now turn off the music at spawn
[+] Auto turrets now have health, and can be repaired by the owner or other team mates
[+] Option to keep laser mines, proxy nades and auto turrets after respawn
[+] Added an option to turn off the fancy text and replace with the normal iPrintlnBold, this will greatly reduce the chance of getting the G_FindConfigstringIndex: overflow (309): <word/string here> error
[F] End of match stats are now working
[+] New HUD fuel and distance bars for laser guided rockets
[C] Nerve gas has been changed to anthrax
[+] More hit icon options - off / on / only icon / only sound
[+] Option to have the hit icon colour change depending how much damage was done - full green = 0 damage, going up to full red which is 100 damage
[+] Added an extra hit icon, if you shoot someone through a wall the bullet penetration icon will appear
[+] Added an option to completely turn of bullet penetration
[+] Camo has been added to ModWarfare mode
[F] Headicons on proxy nades and laser mines are now always infront of then instead of above them
[+] dvardef has been added, this allows the admin to turn certain options on or off for different gametypes and maps
[+] Added options for turning lock on rockets, laser guided rockets and the dark matter cannon on or off
[+] Changed ragdoll sounds, they have more of a "thud" when they land now :P
[+] Added an Add to favs option in the menus
[+] Challenges work on ModWarfare mode now
[+] Added status voices from HL2, like "Major fracture detected" if you fall and get hurt alot (can be turned on or off via the quick chat menu)
[+] New fire sound for the G36C
[+] New grenade explosion sounds
[C] Sniper zoom out is now the grenade button instead of use
[C] New laser mine model, isnt a C4 model anymore
[C] All camos have been changed
[C] The red dot in the red dot attachment has been changed
[C] The red dot lens skin has been changed, some help from NovemberDobby with making it
[C] The ACOG scope arrow has been changed to a red dot
[F] Fixed knife delay time with the silenced G3
[C] Taunts have been moved to the .iwd so you can change them to whatever you want smile
[F] Bomb squad perk works on the auto turrets, laser mines and proxy grenades now
[+] Added a HUD thingy showing your current kill streak each time you kill someone (looks quite cool ^^)
[+] Crazy melons! (just a crazy skin :P)
[F] mp_crossfire works with the BETA, but wont with the full v1.3
And a number of other small things...

Installing: =====================================================================

Place

mod.ff
zz_k3mod_1_3b.iwd
server.cfg
k3.cfg
k3_dmg.cfg
k 3_ammo.cfg
modwarfare.cfg
ftag.cfg
sd.cfg
gametypes.cfg
maprotation.cfg

in Call of Duty 4/Mods/k3/
установите fs_game сервера в k3 и добавьте "exec server.cfg" к главному cfg файлу Вашего сервера (без ""), Если у Вас была предыдущая версия K3 и желания держать Ваш разряд, используйте ту же самую ультрасовременную папку.

Скачать Мод

==================================


ЖИЗНЬ ИГРА. А ИГРА ЭТО ЖИЗНЬ
 
duchovki Дата: Воскресенье, 24.05.2009, 03:54 | Сообщение # 4
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Не ожидал чесно. Не мог додуматься до такого варианта sad
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