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Модератор форума: Monstr64, ICE  
Форум » **-==И=Г=Р=Ы==-** » Call of Duty 4: Modern Warfare » Зомби мод v.1.4
Зомби мод v.1.4
Monstr64 Дата: Вторник, 29.07.2008, 21:01 | Сообщение # 1
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Группа: ..::МоДеРаТоР::..
Сообщений: 56
Репутация: 7
Замечания: 0% ±
Статус:
Обнавление версии 1.25

///////////////////////////////////////////
Changes for v1.4:
///////////////////////////////////////////

*Fixed two menu exploits that allow hunters to refill ammo/pick new weapons halfway through the game
*Fixed hang whilst the game starts (waited Xms for missing asset 'Zombies')
*Fixed distant building textures on the Map Pack to be invisible
*Fixed weird dog animations on flashbangs
*Fixed bug where lastman would die with a non-default setting of scr_health
*Fixed game-crashing exploit related to model bones (thanks Coverop)
*Fixed special ability info sometimes not showing
*Fixed a few bugs with lightning strike/ring of fire making knives do the wrong damage
*Fixed some bugs where the game would say a knived hunter was zapped/burnt
*Fixed accuracy for all snipers (set at a small size), and made their headshot damage the normal damage + 40

*Improved auto-assign for zombies, it skips the 'assault/specops/heavygunner' screen now
*Improved admin spectating - no fog
*Improved decoys: there are now two, they flicker, and there is a distracting FX that plays
*Improved healthpacks to show the real amount of health you pick up instead of always 20
*Improved protection against people leaving when they become zombies - you can lose a few ranks
*Improved health/mine drop system, scr_killerdrops = the time before anyone can pick up a drop,
a red drop shows that only the killer can pick it up

*Changed electric zombie knife damage to 26
*Changed intel again to give more hints
*Changed damage of hunters using knives to 80
*Changed menu button highlighted colour to red
*Changed hunters' voices to British
*Changed zombie class pick screens to show info on new and old specials
*Changed XP gain from killing a hunter to 100
*Changed end of game - all damage is dealt
*Changed drop pickup range to be slightly higher
*Changed dog's vision to black and white (and slightly brighter)

*Removed 'fix' for center messages when you're picking a zombie class - they don't disappear now
*Removed 'knife' and 'bite' weapon name text
*Removed 'you have x mines left' message
*Removed unused perks like Stopping power/bandolier etc
*Removed 'team deathmatch' voiceover on player spawn

*Added logprints for some events in zombies - becoming a zombie (Z;), being picked as the first (FZ;) and becoming the lastman (LM;)
*Added a Shortcuts (for abilities)/Unlocks menu for ingame help
*Added a bunch of rank unlocks - see Shortcuts/Unlocks menu for more info
*Added a new value for scr_zommusic, -1, it will loop all 5 of the music tracks
*Added counters to show amount of hunters and zombies
*Added 'Zombie mod rank' button in a few places ingame
*Added five easter eggs (hint: most of them are in the menus somewhere)
*Added fall death message instead of 'died and became a zombie'
*Added killspree messages (5, 10, 20, 30, 50)
*Added scr_unlimitedammo 2 - only get ammo for atatcking zombies
*Added/changed about 10 anti-exploit spots
*Added separate blood FX for each zombie class
*Added dvar to disable bots: scr_bots
*Added scr_zom_timelimit and scr_zom_scorelimit
*Added scr_interval - for the delay between giving hunters ammo
*Added dvar to show the player who has the best personal high score on the server
*Added dvar to kick inactive spectators
*Added physics explosions on most zombie specials/mines
*Added scr_redirect and scr_redirectip, to send players to another server when this one is full
*Added a grace period for newly joined hunters, instead of getting sent to spectate it tells them to hurry up next time
*Added new loadbar ('ZomdB')
*Added 50% chance of a hunter dropping his weapon when he dies
*Added some keypresses to navigate the Team and Create-a-class menus
*Added Special #2 info when spawned as a zombie
*Added scr_showhealthmsg - to enable/disable the 'hunters spawn with X health' message
*Added golden guns for rank 100+ players
*Added XP gains for all zombies when a hunter is killed (+40)
*Added one more special ability for each zombie class, and another ability (Repel - pushes zombies away) for hunters
*Added a hardcore hud option to the quickmessage menu

Скачать zom_db v1.4

==================================


ЖИЗНЬ ИГРА. А ИГРА ЭТО ЖИЗНЬ
 
Cshark Дата: Вторник, 29.07.2008, 21:32 | Сообщение # 2
[Гл.Администратор]
Группа: ..::МеГа АдМиН::..
Сообщений: 320
Репутация: 11
Статус:
Обожаю этот мод cool
==================================





 
Monstr64 Дата: Пятница, 05.09.2008, 07:45 | Сообщение # 3
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Группа: ..::МоДеРаТоР::..
Сообщений: 56
Репутация: 7
Замечания: 0% ±
Статус:
Новая версия мода 1.41

///////////////////////////////////////////
Changes for v1.41: Изменения в v1.41:
/////////////////////////////////////////// ///////////////////////////////////////////

*Fixed some Pipeline & Backlot glitches * Исправлены некоторые Трубопроводная и Backlot сбои
*Fixed Hunters' weapons sometimes dropping before a zombie is picked * Исправлен охотников оружие иногда снижается до зомби является выбрали
*Fixed graves sometimes not orienting properly * Исправлен могилах иногда не правильно ориентировать
*Fixed Hunter/Zombie counters for spectators * Исправлен Хантер / Zombie счетчики для зрителей
*Fixed music fading properly with scr_zommusic -1 * Исправлен музыка исчезает с должным scr_zommusic -1
*Fixed repel sometimes killing zombies * Исправлен отражения иногда убийство зомби

*Improved several special ability FX and the poison zombie effect * Улучшение ряд специальных возможностей FX и отравляющий эффект зомби

*Changed default sv_msgs in case of no zom.cfg being used * Изменено sv_msgs умолчанию, в случае не используется zom.cfg
*Changed limited ammo message to be more helpful * Изменено ограничены боеприпасы послание быть более полезным
*Changed www.novemberdobby.com/faq to include fixes for PB kicks * Изменено www.novemberdobby.com / вопросы и ответы включать исправления, для PB ногами
*Changed Hunters' health to jump back to maximum when a zombie is picked * Изменено охотников здоровья, чтобы перейти обратно на максимум, когда зомби является выбрали
*Changed Scare range to 50% higher * Изменено Scare диапазоне до 50% выше,
*Changed first zombie behaviour, dogs have 400 health * Изменено поведение первого зомби, собак имеют 400 здоровья
*Changed health/mine drops: zombies falling and killing themselves don't drop them * Изменено здоровье / мин капель: зомби падения и убийство сами по себе не падение их

*Removed unlimited ammo for grenade launchers, they only have 25 shots *Удаленный неограниченные боеприпасы для гранатометов, они имеют на 25 выстрелов
*Removed grenade throwback (Was causing some problems) * Удаленный граната throwback (вызывает некоторые проблемы)

*Added a 40-second timer to automatically spawn zombies if they stay in the class-pick screen * Добавлена 40-второй таймер для автоматического нерест зомби, если они остаются в классе-выбрать экран

Скриншоты

Скачать zomdb1.41

==================================


ЖИЗНЬ ИГРА. А ИГРА ЭТО ЖИЗНЬ
 
Форум » **-==И=Г=Р=Ы==-** » Call of Duty 4: Modern Warfare » Зомби мод v.1.4
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